Saturday Dave hosted a game day at the Amherst Maker Space. I ran game for the Hold Fast supplement of Black Seas called raise the Black Flag. When had three pirates Roberts, Blood and Barbarossa We all attacked the merchants Roberts got the first ship but then attacked Captain Blood and me (Barbarossa)
I got a little of my own back raking Roberts
I took two merchant then decided it was time run.
Frank play Captain Blood got a capture on the last turn a fun game.
In the afternoon I played if Frank's Battle of the Philippine Sea (Abridged)
I commanded half of the American task force the Bunker Hill and Wasp.I had responsibility for CAP while Oliver was supposed to handle stile escort and launch the initial strip while I would follow up with a second strike.My young co-admiral sent out a rather disorganized strike
Destroyers race toward each other (if I find out who put my carriers in gun range of Japanese Destroyers I'll shoot him LOL) My second strike is headed out just ahead of the Japanese attack.
My CAP gets tied up battling the zeros and Wasp takes multiple bomb hits. Oliver's strike also got through and did seriously damage one of the Japanese carriers.
My second strike 4 squadrons of avengers and 8 of helldiver's/ and SBDs with two squads of Hellcats ridding shotgun (taken from the CAP) since Oliver didn't leave any to escort my attack aircraft.
Sadly the game had to end before the game could really come to a conclusion. This was the first live play test of Frank's Naval Theatre rules and they played well though naturally we found a few issues.
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