Painting time has been limited but this fellow is slowly coming together
I'm hopping to get some brush time tonight or perhaps over the weekend.
Game Design #118: The Advantage and Melee
-
In my "haunted Forest/Medieval STALKER" world I've been investigating RPGs
for ideas (even since someone pointed out *Symbaroum* kinda covers what
I've ...
9 hours ago

No comments:
Post a Comment