OK so Frostgrave has a great mechanic but some people just aren't interested in playing a wizard and we need to think adapting this game to a non-magical situation.
Non-Magical leader
So every Wizard starts with the same stats:
Move 6; Fight +2; Shooting +0; Armor 10; Will +4; Health 14. Fight Shooting and Will are die roll modifiers. In addition to these stats each new wizard get 8 spells to pick from.
So my thought for a non-magical expedition leaders would be to give the player 6 points to add to the above stat lines. I am giving the player only 6 points because there are six stats so you could add one to each and call it a day but you wouldn't be much better at anything than a typical wizard. I haven't tried this out of course but I think it makes sense to limit them not spending more than 3 points on any one sat, this number just feels right to me. This means you could dump a lot of point on one stat and make it very good or you can spread it out and be a jack of all trades. Add three points to you fight and three to your Armor and you are hash melee combatant for example. Want to play a classic D&D ranger +1 to your move; +3 shooting, +1 fight and +1 Armor you'll be good a ranged fighting and able to take care of your self close in.
The sidekick (apprentice) would be generated in a manner similar to the book by taking the leader score and subtracting 2 from fight, shooting, will and health. (A wizard's apprentice actually has 10 for health so I am making the side kick a little more robust as a compensation for not having magic)
I think the next issues that needs to be looked at is Firearms. I think simple fire arms like a Flintlock or Matchlock musket can operate using the rules for Crossbows. More modern fire arms like revolvers and repeating rifles make for a more complex situation and I would need to think on this more before offering any suggestions.
For now I plan on playing with wizards but if you want to try something else this might give you a starting point.
Dōmyōji: Tombs of Blood
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As hinted at in the previous post, Monday saw the coming together of four
of Postie's Rejects to take up the challenge of the 1615 Battle of Domyoji
(or Ba...
14 hours ago

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