- Scenery-Marshy Country
- Deployment-Refused Flank (fighting along the long axis)
- Special Rule-Fog (no L Shooting or Charges in first 3 turns)
- Victory Conditions-Target (Massacre Points with bonus for killing target unit)Game Length-Cautious (5 turns-opponent moves first)
We did add a sorcerer I lost a unit of Warriors John dropped is Scourge for these. I used Brian Boru form Footsore as my sorcerer. You can see him here with the Captain and Paladin. His Lay on hands spell worked great with several Battle board abilities that required a hero to take fatigue.
John used the Gobin scribe.
It took us several turns to engage John didn't kill anyone with the rift but he id force scattering of my troops.
John's levies come boiling out to the tunnels. Tied down my Paladin and my Hearth guard infantry.
These battle were fairly indecisive. I rolled poorly on the attack, my defense dice were good but I didn't get many kills.
I did take out the destruction team with this unit of warriors who where probably the most effective unit for me on the board.
My Hearth guard cavalry charged and did little damage then suffered 5 casualties of their own in a series of fights. I finally managed to get them back.
John's levies and my hearth guard fought series of indecisive battle I killed a number of levies but never got them below 6 each so John lost on saga dice.On my final turn I had a chance to take the Great Goblin down but failed... My archers rained multiple volleys at him but failed to score. I had 3 men left in a unit of warriors in range and they took a chance. they failed to kill him by one hit... and the lone survivor fell back.
John almost got my Paladin but he survived...though he was exhausted.
The game ended with both forces battered but largely intact. John had the edge in point with 15 to 9. I think we'll both try different armies next time.