Harry has a "hall pass" from his wife so we met up at Game Castle for a game of Maurice. I provided both armies. Mine was a variant of the Duchy D'Argent army 2 elite infantry, 4 Trained and 2 conscript infantry, 3 trained cavalry, 3 guns and an irregular of each flavor. I had Rally to the Flag, Cadence and Oblique. Harry had 1 Elite and 6 trained infantry (7 with his mercenary) 1 elite and 3 trained Cavalry, and 4 guns. He had Cadence, Oblique and Professional train for his national traits.
I see three keys to winning at Maurice (or at least to playing well)
1) keep your forces together (and as large as reasonable)
2) get your General to the right location at the right time
3) manage your cards (the two above help greatly with this)
Fort Gertrude, the Final! - If asked, the great chroniclers of history no doubt would express their considerable enthusiasm for cavalry charges. In adding to a sweeping historical tab...
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