To streamline the game I eliminated shooting high because almost no one did it anyway (since their was 20% penalty to hit without offering any significant benefit.) The one thing that Firing High did was change the critical hit table. I decided that it made sense to combine the tables and use a d10.
I've made a few other changes to the game but I will post details on them some other time. The key change is to split Moral from Skill (which is hinted at in the crew hit section).
A carriage for Simon de Montfort at the Battle of Lewes
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Next weekend at Partizan our crew of Morris and Chums will be recreating
the Battel of Lewes 1264 and a key part of the battle was Simon de
Montfort's...
1 hour ago







