To streamline the game I eliminated shooting high because almost no one did it anyway (since their was 20% penalty to hit without offering any significant benefit.) The one thing that Firing High did was change the critical hit table. I decided that it made sense to combine the tables and use a d10.
I've made a few other changes to the game but I will post details on them some other time. The key change is to split Moral from Skill (which is hinted at in the crew hit section).
AVBCW (OPR) Battle of Barlow 2nd June 1939
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The morning of 2nd June 1939 at Barlow Village broke in relative calm after
the action of the 1st June. The Black Horse in Barlow had done a roaring
tra...
2 hours ago
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