I haven't had a chance to read all of the scenarios but the ones I have read are solid and sound like a lot of fun. The new creatures are interesting and should provide us with lots of cool new encounters. The New Spells are interesting (though not for my wizard) and the new Magic Items are also a great addition to the game. The Solider spurce and the Cultists will be handy in the challenge. The two new metal figures a templar and frost wraith will also be interesting and fun to paint. All of these will be very handy in the Painting callenge.
The only thing I was a little disapointed with was the new Soldiers. I was hoping for something cooler. The Javeliner is a slightly less capable Thug with a missle attack (a bit more expensive). The Bard could be handy if you face oponents that use mind control and similar effects. The Crow Master is interesting but a little disapointing, Given you have to get a 100 GC improment to your base and then another 100 GC for the soldier. He's not much of a fighter though having a crow that can move seperatly does give you an "extra" albeit weak soldier. The Mule is the most useful new soldier as he basicly lets you carry 3 exta items with your wizard or aprentice.
From MattW - French Chevau legere Lanciers (200 points)
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3e Chevau Leger Lanciers Limbo MattW
Great to be back on board for Challenge XV, thanks again to Curt, the
Minions and Ray.
I am really looking forwar...
7 hours ago
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