After my hard fought defeat my army was quite battered. The 22nd Virginia actually vanished to Camp fever and desertion. The Georgian Regiments were like wise depleted to a mere 5 stands between them. The new North Carolina regiment was likewise reduced to 2 stands.
To make matters worse three Eager units fell to seasoned moral, given that I need to earn some Epic points in the next game with out the "Rebel Yell" card is a concern. My North Carolina boys also fell in elan and are now cautious, they also got promoted to veteran thanks to the See the Elephant card.
I also replenished my artillery park replacing the Napoleon in the Pulaski Artillery with a Heavy Rifle and gaining a new battery I am calling the Richmond Reserve which is also equipped with 1 heavy and 1 lite Rifle.
The Priority Card will help me make up for the lack of any Confederate national cards, though 4 dummy cards are no where near as useful as "Local Intelligence" and "Rebel Yell."
I drew two See the Elephant card and since I had no other recruit units I used Political Savy to swap it for another card and drew Old Reliables. I granted this to the Trans-Mississippi Battalion my last Eager Veteran unit.
The Sharpshooters card was used to raise the North Carolina regiment to a strength of 4.
Finally the 65th Virgina Regiment(fictional) 9 stands of Seasoned Recruits joins the army.
John leads the Epic points race with 42 points to 41. I have won 5 of our 8 battles but there is an old saying about the Last Battle being the only one that counts.
How I created distressed old sci-fi novel covers for my DEEP SPACE TTRPG
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*I was asked how I create distressed old sci-fi novel covers for my DEEP
SPACE TTRPG so here's a guide for my fellow indie creators!*
After deciding on the ...
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