To streamline the game I eliminated shooting high because almost no one did it anyway (since their was 20% penalty to hit without offering any significant benefit.) The one thing that Firing High did was change the critical hit table. I decided that it made sense to combine the tables and use a d10.
I've made a few other changes to the game but I will post details on them some other time. The key change is to split Moral from Skill (which is hinted at in the crew hit section).
From StuartL - Challenge XVI Wrap Up
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Hi all,
Well, that is another challenge over and done with, and for once, I
took it easy on myself. I finished in 24th place overall, came second in
...
4 hours ago







